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VRay Soda Lookdev

I put this together as a part of a demo for a tutorial in VRay. I wanted to illustrate the use of key parameters in VRay, especially metalness, and also the VRayBlendMtl and it's use in achieving simple coating effects like a layer of water or condensation on top of a soda can.

Test render with shader applied

Test render with shader applied

Test render on VRay Shader Ball

Test render on VRay Shader Ball

Test render of material layer, including top water droplet bump shader, water coat material, and the base material, an anodized aluminum shader.

Test render of material layer, including top water droplet bump shader, water coat material, and the base material, an anodized aluminum shader.

WIP work on the aluminum base material with brushing

WIP work on the aluminum base material with brushing